Please use this identifier to cite or link to this item: https://repository.ifla.org/handle/123456789/2684
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dc.rights.licenseCC BY 4.0en_US
dc.contributor.authorIsa, Indrashah-
dc.coverage.spatialLocation::Singaporeen_US
dc.date.accessioned2023-07-24T11:26:15Z-
dc.date.available2023-07-24-
dc.date.available2023-07-24T11:26:15Z-
dc.date.issued2023-07-24-
dc.identifier.urihttps://2023.ifla.org/-
dc.identifier.urihttps://repository.ifla.org/handle/123456789/2684-
dc.description.abstractLibraries have always been important community hubs, offering resources and programming that benefit the public. The modern world is witnessing a rapid transformation in the way people engage with information and technology. The growth of AR, VR and other immersive technologies have brought a new dimension to the library experience. These technologies have the potential to transform the way libraries engage with their communities, offering new and innovative ways to deliver information to support learning. The paper delves into the significance of AR, VR and immersive technologies in libraries, their benefits, cost, financial implications and the strategies for overcoming challenges. It includes recommendations for libraries interested in incorporating AR, VR, and immersive technologies into their services. All these offer insights into how they can be used to build sustainable communities. It also includes examples of proven track records of such immersive services being deployed at various libraries in Singapore and its multi-fold benefits.en_US
dc.language.isoenen_US
dc.publisherInternational Federation of Library Associations and Institutions (IFLA)en_US
dc.relation.ispartofseries88th IFLA World Library and Information Congress (WLIC), 2023 Rotterdam;-
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/en_US
dc.subjectSubject::Information technologyen_US
dc.subjectSubject::Multimediaen_US
dc.titleAR, VR, and immersive technologies: The new mode of learning and the key enablers in enhancing library servicesen_US
dc.typeEvents Materialsen_US
dc.rights.holderIndrashah Isaen_US
dc.audienceAudience::Information Technology Sectionen_US
dc.audienceAudience::Audiovisual and Multimedia Sectionen_US
ifla.oPubId0en_US
ifla.UnitUnits::Section::Information Technology Sectionen_US
ifla.UnitUnits::Section::Audiovisual and Multimedia Sectionen_US
Appears in Collections:World Library and Information Congress (WLIC) Materials

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