Sustainability – Hands on

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Date

2023-10-07

Journal Title

Journal ISSN

Volume Title

Publisher

International Federation of Library Associations and Institutions (IFLA)

Abstract

The guide and the game enable library staff to become active themselves to contribute in building a sustainable future through the SDGs by showing concrete measures, what they can change in their library (game) or which activities/projects they can implement in their library in order to achieve individual SDGs. 1. Guide with best practice examples: The guide inspires with short descriptions of various projects to initiate your own projects and provides a lot of additional information on time, financial expenditure, personnel involved and the goals of the 2030 Agenda taken into account. In this way, the guide makes it easier to find/implement targeted actions to promote sustainability in one's own library and to achieve the individual SDGs. 2. Lilu's Library – Make the library shine sustainably: The aim of the Games Lilu's Library is to provide employees from all areas of the library world with practical knowledge on sustainability in a playful way and to show them which measures they can take to contribute to achieving the sustainability goals of the UN Agenda 2030 and to make library work more sustainable.

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Keywords

Subject::Best practices, Subject::Sustainability, Subject::Games, Subject::UN Sustainable Development Goals

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