World‘s First Virtual Bibliotherapy Project “Inside the Book Isl@nd”

dc.conference.sessionTypePoster Sessions
dc.conference.titlePoster Session
dc.conference.venueGreater Columbus Convention Center (GCCC)
dc.congressWLICIFLA WLIC 2016 - Columbus, Ohio, United States of America
dc.contributor.authorGlosaite, Julija
dc.contributor.authorJurgeleviciene, Tautvile
dc.date.accessioned2025-09-24T06:52:34Z
dc.date.available2025-09-24T06:52:34Z
dc.date.issued2016
dc.description.abstractVirtual bibliotherapy game „Inside the Book Isl@nd“ is aimed at searching and developing proper solutions for socially vulnerable children’s and young people’s psychosocial problems, strengthening their mental health and assessing effects of bibliotherapy. After years of implementing bibliotherapy projects, virtual space is used for the first time. Online game allows participants to create their individual avatars and in this way ensures their anonymity in virtual group meetings. By reading and discussing (together with a professional psychologist) short, literary texts which reflect related problems of the group members, participants benefit in learning to recognize, reveal, share and find solutions for problems they encounter. Alongside online bibliotherapy sessions, a scientific research is being conducted in order to professionally evaluate the impact of bibliotherapy.en
dc.identifier.citation-
dc.identifier.relatedurlhttp://2016.ifla.org/programme/poster-sessions
dc.identifier.urihttps://repository.ifla.org/handle/20.500.14598/4561
dc.language.isoeng
dc.rightsAttribution 4.0 International
dc.rights.accessRightsopen access
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subject.keyword-
dc.titleWorld‘s First Virtual Bibliotherapy Project “Inside the Book Isl@nd”en
dc.typePoster
ifla.oPubIdhttps://library.ifla.org/id/eprint/1544/

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