Please use this identifier to cite or link to this item: https://repository.ifla.org/handle/123456789/2821
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dc.rights.licenseCC BY 4.0en_US
dc.contributor.authorKastner, Stefanie-
dc.coverage.spatialLocation::Germanyen_US
dc.date.accessioned2023-09-22T13:37:37Z-
dc.date.available2023-09-22-
dc.date.available2023-09-22T13:37:37Z-
dc.date.issued2023-09-22-
dc.identifier.urihttps://2023.ifla.org/poster-sessions/-
dc.identifier.urihttps://repository.ifla.org/handle/123456789/2821-
dc.description.abstractVirtual, augmented and mixed reality offer numerous opportunities for libraries. With common devices such as PCs, laptops, tablets, smartphones or much more immersively with virtual reality and mixed reality headsets, access to knowledge is expanded in a new way, social exchange is promoted and new user groups can be addressed. "Explore - interact - discover - create - enjoy" is already promised by an early VR application of the Goethe-Institut, the "Virtual Bauhaus". In this stimulating environment visitors can experience the central ideas of the Bauhaus School. A current application is "The Infinite Library", an installation that re-imagines the future of libraries as interactive spaces that engage visitors through multi-sensory forms of storytelling. Since 2020, the Goethe-Institut has been experimenting with various virtual worlds on different platforms. Currently, the selection for a central "GoetheVRsum" is taking place, a virtual space that can be used by Goethe-Instituts worldwide but also by partners such as GLAM institutions from mid-2024. The simple operation and low technical hurdles enable it to be used as a meeting place of the future. The Goethe-Institut wants to provide a sustainable and creative free space in the digital world as an alternative to commercially oriented offerings in the metaverse.en_US
dc.language.isoenen_US
dc.publisherInternational Federation of Library Associations and Institutions (IFLA)en_US
dc.relation.ispartofseries88th IFLA World Library and Information Congress (WLIC), 2023 Rotterdam;Poster Sessions-
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/en_US
dc.subjectSubject::Access to knowledgeen_US
dc.subjectSubject::Future of librariesen_US
dc.subjectSubject::Storytellingen_US
dc.titleLibraries in XR and the Metaverseen_US
dc.typeEvents Materialsen_US
dc.typePostersen_US
dc.rights.holderStefanie Kastneren_US
dc.audienceAudience::Public Libraries Sectionen_US
ifla.oPubId0en_US
ifla.UnitUnits::Section::Public Libraries Sectionen_US
Appears in Collections:World Library and Information Congress (WLIC) Materials

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